Paperback
Add to list Added to list Computer Graphics Programming in OpenGL with C++, Third Edition
V. Scott Gordon, John Clevenger
Includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of…
Available to order, ships in approx 2 weeksAvailable to order