Escape From Mr. Lemoncello’s Library

Chris Grabenstein

Escape From Mr. Lemoncello's Library
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Escape From Mr. Lemoncello’s Library

Chris Grabenstein

Kyle Keeley is the class clown, popular with most kids, (if not the teachers), and an ardent fan of all games: board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the building of the new town library.

Lucky Kyle wins a coveted spot to be one of the first 12 kids in the library for an overnight of fun, food, and lots and lots of games. But when morning comes, the doors remain locked. Kyle and the other winners must solve every clue and every secret puzzle to find the hidden escape route. And the stakes are very high.

In this cross between Charlie and the Chocolate Factory and A Night in the Museum, Agatha Award winner Chris Grabenstein uses rib-tickling humor to create the perfect tale for his quirky characters. Old fans and new readers will become enthralled with the crafty twists and turns of this ultimate library experience.

Review

This is one of the standout reads for me this year! It is a celebration of books and all their entertaining and diverse ways, as well as being a ripper read.

Mr Lemoncello is a very successful game inventor and he has built a new library in the Ohio town of Alexandriaville. However, it is not your standard library and it is going to have an opening unlike any other. To celebrate the return of a library after a twelve-year gap, twelve twelve-year-olds win the right to spend the evening before the opening day in the library. Once inside, they discover there is an even bigger prize if they can work out how to exit the library. The library is the game board and the children the game pieces. They have 24 hours to find the way out. They have some pretty amazing resources to work with: cool gadgetry, special effects, state of the art technology along with a few old fashioned concepts such as their powers of deduction and even books!

This is the game of a lifetime and our young friends learn that books are fun, real friends are better than virtual ones, teamwork can work and that there can be more than one way to solve a puzzle. Astute readers will pick up on all the book puns and literary red herrings and everyone who loves a game will have a fun time. For ages 8 and up.


Alexa Dretzke is a Children’s & YA Book Specialist at Readings Hawthorn.

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