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An embedded system is defined as a combination of a computer processor, memory, and input/output devices that performs a dedicated function within a larger electrical or mechanical system. These systems often operate under specific real-time computing constraints. Embedded systems range from compact and portable devices, such as digital watches, to large, stationary installations like programmable logic controllers and traffic light controllers. Key factors influencing their design and usability include the user interface, processor architecture, and peripheral components. Embedded software architectures are typically classified into interrupt-based systems, simple control loops, cooperative multitasking, multi-threading, microkernels, and monolithic kernels. This book is a compilation of chapters that discuss the most vital concepts in the field of embedded systems. It outlines the processes and applications of the field in detail. It will provide comprehensive knowledge to the readers.
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An embedded system is defined as a combination of a computer processor, memory, and input/output devices that performs a dedicated function within a larger electrical or mechanical system. These systems often operate under specific real-time computing constraints. Embedded systems range from compact and portable devices, such as digital watches, to large, stationary installations like programmable logic controllers and traffic light controllers. Key factors influencing their design and usability include the user interface, processor architecture, and peripheral components. Embedded software architectures are typically classified into interrupt-based systems, simple control loops, cooperative multitasking, multi-threading, microkernels, and monolithic kernels. This book is a compilation of chapters that discuss the most vital concepts in the field of embedded systems. It outlines the processes and applications of the field in detail. It will provide comprehensive knowledge to the readers.