Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Blood, Guts, and Glory: Cultural Reflections on Violence in DOOM delves into the groundbreaking world of the DOOM franchise, a force that reshaped the gaming industry. This exploration offers readers an analysis of DOOM's creation, its innovations, and its cultural impact on video games and media.
Starting with the genesis of DOOM in 1993, it captures the birth of the franchise by id Software and its revolutionary introduction of three-dimensional gameplay. The book highlights the game's technical achievements and its appeal to a generation seeking intense, immersive experiences.
Key chapters detail:
DOOM's innovative gameplay mechanics and level design. The pioneering multiplayer features that laid the foundation for online gaming. The cultural and psychological discussions sparked by DOOM's graphic depiction of violence. The evolution of sound design and music that created an iconic atmosphere.
From the rise of modding communities to debates about video game violence, Blood, Guts, and Glory offers a comprehensive look at how DOOM defined a genre and transformed the gaming landscape. It's a must-read for fans, gamers, and those intrigued by the intersection of culture and media.
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Blood, Guts, and Glory: Cultural Reflections on Violence in DOOM delves into the groundbreaking world of the DOOM franchise, a force that reshaped the gaming industry. This exploration offers readers an analysis of DOOM's creation, its innovations, and its cultural impact on video games and media.
Starting with the genesis of DOOM in 1993, it captures the birth of the franchise by id Software and its revolutionary introduction of three-dimensional gameplay. The book highlights the game's technical achievements and its appeal to a generation seeking intense, immersive experiences.
Key chapters detail:
DOOM's innovative gameplay mechanics and level design. The pioneering multiplayer features that laid the foundation for online gaming. The cultural and psychological discussions sparked by DOOM's graphic depiction of violence. The evolution of sound design and music that created an iconic atmosphere.
From the rise of modding communities to debates about video game violence, Blood, Guts, and Glory offers a comprehensive look at how DOOM defined a genre and transformed the gaming landscape. It's a must-read for fans, gamers, and those intrigued by the intersection of culture and media.