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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The world of Runeterra, in all its diverse splendor, was a land where magic and mystery intertwined with the fabric of reality, where the supernatural coexisted with the mundane. From the majestic floating cities of Piltover to the golden sands of Shurima, from the icy plains of the Freljord to the towering fortress of Noxus, Runeterra was a world of breathtaking beauty and endless wonders. However, beneath the surface of this tranquil and awe-inspiring world, the seeds of conflict were slowly but surely germinating.
As the sun painted the sky with hues of gold and crimson, Twisted Fate, the Card Master, sat at the bustling port city of Bilgewater, a haven for all kinds of folk - from pirates and smugglers to explorers and thrill-seekers. A myriad of tales echoed within its lively taverns, filling the salty sea air with stories of adventure, danger, and fortune.
While shuffling his deck of mystical cards, Twisted Fate felt an unusual tug at his intuition, a whisper of impending chaos. He drew a card, and its ominous image sent a shiver down his spine - The Harbinger. This was no ordinary hand of fate; it was a prophecy, a forewarning of a calamity that could engulf the entirety of Runeterra.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The world of Runeterra, in all its diverse splendor, was a land where magic and mystery intertwined with the fabric of reality, where the supernatural coexisted with the mundane. From the majestic floating cities of Piltover to the golden sands of Shurima, from the icy plains of the Freljord to the towering fortress of Noxus, Runeterra was a world of breathtaking beauty and endless wonders. However, beneath the surface of this tranquil and awe-inspiring world, the seeds of conflict were slowly but surely germinating.
As the sun painted the sky with hues of gold and crimson, Twisted Fate, the Card Master, sat at the bustling port city of Bilgewater, a haven for all kinds of folk - from pirates and smugglers to explorers and thrill-seekers. A myriad of tales echoed within its lively taverns, filling the salty sea air with stories of adventure, danger, and fortune.
While shuffling his deck of mystical cards, Twisted Fate felt an unusual tug at his intuition, a whisper of impending chaos. He drew a card, and its ominous image sent a shiver down his spine - The Harbinger. This was no ordinary hand of fate; it was a prophecy, a forewarning of a calamity that could engulf the entirety of Runeterra.