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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Skal, dear warrior! Join in a noble quest to free Sigrid the Fair from the captivity of the dreaded giants, in this outer-worldly and dangerous role-playing adventure.
Visit the five worlds of Aesir, from the fantastic hall of Odin to the depths of dark Nidavellir, this adventure modules tests the skills and fortitude of our greatest warriors, in a place where all great warriors go to rest eternal.
We visit the land of Muspelheim, land of lakes of fire, and Jotunheim, the realm of the great giants of Aesir.
Finally, we travel to the land of the snowy dead, the plane of Hel and all the dreadful souls she shepherds. Not for the timid, this outlandish and surreal adventure hopes the test the merits and mettle of all who dare enter. Adventure awaits!
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Skal, dear warrior! Join in a noble quest to free Sigrid the Fair from the captivity of the dreaded giants, in this outer-worldly and dangerous role-playing adventure.
Visit the five worlds of Aesir, from the fantastic hall of Odin to the depths of dark Nidavellir, this adventure modules tests the skills and fortitude of our greatest warriors, in a place where all great warriors go to rest eternal.
We visit the land of Muspelheim, land of lakes of fire, and Jotunheim, the realm of the great giants of Aesir.
Finally, we travel to the land of the snowy dead, the plane of Hel and all the dreadful souls she shepherds. Not for the timid, this outlandish and surreal adventure hopes the test the merits and mettle of all who dare enter. Adventure awaits!