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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
At present, there is a general consensus on the nature of learning
programming, but there are different opinions on what forms an effective
environment for it. It is generally recognized that the development of a
mental model is a formidable task for the student and that
learning programming is a complex activity that depends heavily
on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments,
and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or
computerized). The papers cover cognitive models related to different
aspects of programming, classes of learners, and types of
environment, and are organized in three groups: theoretical and
empirical studies on understanding programming, environments
for learning programming, and learning programming in
school environments. Comprehension, design, construction, testing,
debugging, and verification are recognized as interdependent skills,
which require complicated analysis and may develop independently, and indifferent orders, in novices. This book shows that there is unlikely to be asingle path from novice to expert and that the structure of the final
product (the program) may not constrain the process by which it comes into being as much as some would advocate.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
At present, there is a general consensus on the nature of learning
programming, but there are different opinions on what forms an effective
environment for it. It is generally recognized that the development of a
mental model is a formidable task for the student and that
learning programming is a complex activity that depends heavily
on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments,
and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or
computerized). The papers cover cognitive models related to different
aspects of programming, classes of learners, and types of
environment, and are organized in three groups: theoretical and
empirical studies on understanding programming, environments
for learning programming, and learning programming in
school environments. Comprehension, design, construction, testing,
debugging, and verification are recognized as interdependent skills,
which require complicated analysis and may develop independently, and indifferent orders, in novices. This book shows that there is unlikely to be asingle path from novice to expert and that the structure of the final
product (the program) may not constrain the process by which it comes into being as much as some would advocate.