Lebendige Virtuelle Welten
Fan Dai
Lebendige Virtuelle Welten
Fan Dai
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In Computeranimation und virtueller Realitat geht es neben optischer Darstellungsqualitat auch darum, dynamische Anderungen (Bewegung, Verformung, etc.) realistisch wiederzugeben. Das Buch liefert einen Uberblick uber die Methoden von Modellierung und Simulation dynamischer Prozesse in virtuellen, computergenerierten Welten. Das umfasst die Dynamik von Mehrkorpersystemen, kinematischen Strukturen und verformbaren Objekten bis hin zu virtuellen Lebewesen . Dabei werden neben den technischen Grundkonzepten aktuelle Ansatze aus der Forschung dargestellt.
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