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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The leaves drip in the sticky heat… After pushing your way between creepers and vines, you emerge on a rocky outcrop. There in the mist stands the lost temple itself. What will you do next?
Write Your Own Adventure is a literacy programme that uses choice-based fiction to engage reluctant writers, challenge gifted students and bring about an enthusiastic writing culture. It draws on years of classroom practice and the powerfully engaging qualities of a story style that puts the reader - and the writer - fully in control.
Including:
An entire photocopiable gamebook, The Maze of Madness, ready for your class to write their own adventure
Lesson plans for writing class, group and individual adventure gamebooks
13 choicemaps to inspire and structure your children’s writing
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The leaves drip in the sticky heat… After pushing your way between creepers and vines, you emerge on a rocky outcrop. There in the mist stands the lost temple itself. What will you do next?
Write Your Own Adventure is a literacy programme that uses choice-based fiction to engage reluctant writers, challenge gifted students and bring about an enthusiastic writing culture. It draws on years of classroom practice and the powerfully engaging qualities of a story style that puts the reader - and the writer - fully in control.
Including:
An entire photocopiable gamebook, The Maze of Madness, ready for your class to write their own adventure
Lesson plans for writing class, group and individual adventure gamebooks
13 choicemaps to inspire and structure your children’s writing