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Introduction to Unity 3D with C# - The Exodus Adventure is a step-by-step self-study tutorial for beginners. It teaches, with detailed screenshots, how to build a high quality, Third Person view, 3D Puzzle Adventure game based on the Book of Exodus. Students are provided with high quality 3D character models and a large 3D Environment to work with. We also include a complete game soundtrack with stingers and combat music for the students to use in their projects. This tutorial details in step-by-step process (with screenshots) how to design, program and develop a 3D Bible Adventure Game using Unity 3D and C# using the following puzzle game mechanics:
3rd person controller using Unity’s Mecanim animation system
Walk, run, jump, turn, crouch, and interact with objects
Interact with actors and objects
Display Dialogue to the player
Item Management
Main Quests to advance the plot
Side Quests to immerse the player in the times
Explore the environment
Full screen map and mini-map showing key locations
Quest Journal to manage quests
Create a variety of puzzles for players to solve
In-Game Cut-Scenes for dialogue without player intervention
2 In-game Cinematics for Game Opening and Ending
Unity Multipurpose Avatar (UMA)
Introduction to Unity 3D with C# is presented using a combination of over 400 color pages of course notes and actual C# coding examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. Introduction to Unity 3D with C# requires either Microsoft Windows 10 or macOS, ability to view and print documents saved in Microsoft Word format or Adobe Acrobat, Microsoft Visual Studio 2019 Community Edition and the Unity 2018.3 or Unity 2019.1 3D Game Engine. All C# Source Code, 3D models, multimedia download files and a full soundtrack are from the publisher’s website (BibleByteBooks.com) after textbook registration.
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Introduction to Unity 3D with C# - The Exodus Adventure is a step-by-step self-study tutorial for beginners. It teaches, with detailed screenshots, how to build a high quality, Third Person view, 3D Puzzle Adventure game based on the Book of Exodus. Students are provided with high quality 3D character models and a large 3D Environment to work with. We also include a complete game soundtrack with stingers and combat music for the students to use in their projects. This tutorial details in step-by-step process (with screenshots) how to design, program and develop a 3D Bible Adventure Game using Unity 3D and C# using the following puzzle game mechanics:
3rd person controller using Unity’s Mecanim animation system
Walk, run, jump, turn, crouch, and interact with objects
Interact with actors and objects
Display Dialogue to the player
Item Management
Main Quests to advance the plot
Side Quests to immerse the player in the times
Explore the environment
Full screen map and mini-map showing key locations
Quest Journal to manage quests
Create a variety of puzzles for players to solve
In-Game Cut-Scenes for dialogue without player intervention
2 In-game Cinematics for Game Opening and Ending
Unity Multipurpose Avatar (UMA)
Introduction to Unity 3D with C# is presented using a combination of over 400 color pages of course notes and actual C# coding examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. Introduction to Unity 3D with C# requires either Microsoft Windows 10 or macOS, ability to view and print documents saved in Microsoft Word format or Adobe Acrobat, Microsoft Visual Studio 2019 Community Edition and the Unity 2018.3 or Unity 2019.1 3D Game Engine. All C# Source Code, 3D models, multimedia download files and a full soundtrack are from the publisher’s website (BibleByteBooks.com) after textbook registration.