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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The creatures of nightmare have shown themselves and there is no hiding the truth of their threat. Colby and his friends narrowly escaped capture in Mexico. Now they are back in Chicago and nearing the end of the spring break when an attack in the assumed safety of the Stevens’ home has left Colby’s mother in danger and the kids on the offense. They are taking the fight to the Shizumu in their virtual world prison, the Shiznet.
In the realm of their enemy, the kids must fight a virtual reality unlike the role-playing of a game. This is no game and their enemy is playing for keeps. They’ll face angry birds that force them into a trap where they will be separated and trolled until they give up what the adversary wants. They will have to overcome their fears and self doubt to triumph and save Colby’s mother, getting them one step closer to finding Jarrod Stevens and reunited the family. But fighting amongst themselves may threaten their chances of success.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The creatures of nightmare have shown themselves and there is no hiding the truth of their threat. Colby and his friends narrowly escaped capture in Mexico. Now they are back in Chicago and nearing the end of the spring break when an attack in the assumed safety of the Stevens’ home has left Colby’s mother in danger and the kids on the offense. They are taking the fight to the Shizumu in their virtual world prison, the Shiznet.
In the realm of their enemy, the kids must fight a virtual reality unlike the role-playing of a game. This is no game and their enemy is playing for keeps. They’ll face angry birds that force them into a trap where they will be separated and trolled until they give up what the adversary wants. They will have to overcome their fears and self doubt to triumph and save Colby’s mother, getting them one step closer to finding Jarrod Stevens and reunited the family. But fighting amongst themselves may threaten their chances of success.