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We are pleased to present Complete RPG, our newest book of the MEISTER MANUAL series. MEISTER MANUAL books are written by prisoners, for prisoners, and are dedicated to getting information to incarcerated persons who seek to fill their time with positive, pro-social activities. We asked, and it turns out that prisoners love tabletop roleplaying games (RPGs), having both time to play and continuous close proximity to others who are willing to embark on lengthy game adventures. Unfortunately, by the nature of their incarceration, prisoners do not have unrestricted access to game materials. These limitations may be caused by financial restraints or the result of prison policy. For either case, we've come up with a solution. MEISTER MANUAL Complete RPG is designed to fill the gamer's needs by cramming everything RPG into one prisoner-friendly resource. We presume that prisoners don't have unfettered access to computers, printers, or online resources that free-world people would. Wr have built this manual accordingly. We also presume that prisoner-gamers are:
working with paper and pencil only, drawing their own square grids and maps, drafting their own character sheets, and playing without access to dice.
All of which is okay. All that is really required is paper and pencil, and gamers can make the rest. Creativity is key to RPG, and if players have to be creative with limited materials, then this manual is perfect to help them improvise throughout any game! To achieve this, illustrations and frills have been reduced to allow for more substantive content. In this single all-inclusive volume, we cover the same subjects that other game systems distribute over three or more books! As a consequence, our book is long-which cost us on production and distribution-but this benefits prisoners who are limited on the number of books they can possess. We're happy to eat the extra expense if we can enhance your quality of prison life and gaming! COMPLETE RPG SYSTEM When we say "complete," we mean all you need! We have rules for player characters (PCs), advice for Game Masters (GMs), and stat blocks for hundreds of creatures and NPCs. We have spells, powers, magic items, high-tech items-even spaceships! This manual is designed for prisoners with limited living space and lesser table room. With this one book, the GM can create and run epic games within an infinite variety of game-world settings. Players can create custom characters for a primal stone-age hunt or an ultra-tech space romp, and anywhere between. They can mix in arcane magic, divine forces, superhero feats, and psychic powers-or all or none of the above. In this one book is two separate-but-interchangable RPG game systems. One fantasy themed, the other sci-fi themed. The fantasy game features all the classic elements of magic spells, serene elves, grotesque orcs, and indomitable dragons. Whereas the sci-fi game features newly designed futuristic powers, high-tech equipment, and spacefaring species. The underlying rules for both games are compatible as well, meaning you are free to mash-up a fantasy/sci-fi themed game and to multiclass your characters among the variety offered for both systems. WE WANT YOUR FEEDBACK! You are the play testers. We intend to refine the two-in-one, fantasy/sci-fi Complete RPG, and to also produce a purely sci-fi variant based on your feedback. To do so, we need to hear from you. Additionally, we are in the process of building a brand new science-fiction game world from your suggestions and contributions. A whole new sci-fi RPG crowd-sourced by prisoners! So keep 'em coming. Have an idea for an alien species? Its biomes? Its technology? Write a letter or email and tell us all about it!
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We are pleased to present Complete RPG, our newest book of the MEISTER MANUAL series. MEISTER MANUAL books are written by prisoners, for prisoners, and are dedicated to getting information to incarcerated persons who seek to fill their time with positive, pro-social activities. We asked, and it turns out that prisoners love tabletop roleplaying games (RPGs), having both time to play and continuous close proximity to others who are willing to embark on lengthy game adventures. Unfortunately, by the nature of their incarceration, prisoners do not have unrestricted access to game materials. These limitations may be caused by financial restraints or the result of prison policy. For either case, we've come up with a solution. MEISTER MANUAL Complete RPG is designed to fill the gamer's needs by cramming everything RPG into one prisoner-friendly resource. We presume that prisoners don't have unfettered access to computers, printers, or online resources that free-world people would. Wr have built this manual accordingly. We also presume that prisoner-gamers are:
working with paper and pencil only, drawing their own square grids and maps, drafting their own character sheets, and playing without access to dice.
All of which is okay. All that is really required is paper and pencil, and gamers can make the rest. Creativity is key to RPG, and if players have to be creative with limited materials, then this manual is perfect to help them improvise throughout any game! To achieve this, illustrations and frills have been reduced to allow for more substantive content. In this single all-inclusive volume, we cover the same subjects that other game systems distribute over three or more books! As a consequence, our book is long-which cost us on production and distribution-but this benefits prisoners who are limited on the number of books they can possess. We're happy to eat the extra expense if we can enhance your quality of prison life and gaming! COMPLETE RPG SYSTEM When we say "complete," we mean all you need! We have rules for player characters (PCs), advice for Game Masters (GMs), and stat blocks for hundreds of creatures and NPCs. We have spells, powers, magic items, high-tech items-even spaceships! This manual is designed for prisoners with limited living space and lesser table room. With this one book, the GM can create and run epic games within an infinite variety of game-world settings. Players can create custom characters for a primal stone-age hunt or an ultra-tech space romp, and anywhere between. They can mix in arcane magic, divine forces, superhero feats, and psychic powers-or all or none of the above. In this one book is two separate-but-interchangable RPG game systems. One fantasy themed, the other sci-fi themed. The fantasy game features all the classic elements of magic spells, serene elves, grotesque orcs, and indomitable dragons. Whereas the sci-fi game features newly designed futuristic powers, high-tech equipment, and spacefaring species. The underlying rules for both games are compatible as well, meaning you are free to mash-up a fantasy/sci-fi themed game and to multiclass your characters among the variety offered for both systems. WE WANT YOUR FEEDBACK! You are the play testers. We intend to refine the two-in-one, fantasy/sci-fi Complete RPG, and to also produce a purely sci-fi variant based on your feedback. To do so, we need to hear from you. Additionally, we are in the process of building a brand new science-fiction game world from your suggestions and contributions. A whole new sci-fi RPG crowd-sourced by prisoners! So keep 'em coming. Have an idea for an alien species? Its biomes? Its technology? Write a letter or email and tell us all about it!