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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Are you ready to embark on an exciting journey into the world of Lua scripting? Whether you're a teacher preparing to lead a class on software utilizing Lua like Roblox, Solar2D, NeoVIM, or Defold, an aspiring game developer aiming to create captivating games for Roblox or similar platforms, a newcomer in need of a friendly and accessible reference to programming in Lua, or a student eager to learn the ins and outs of this versatile language - our eTextbook, "Learning Lua," has you covered!
What sets "Learning Lua" apart is its gentle and approachable introduction to the Lua scripting language. We've deliberately minimized the use of intimidating "programmer-speak" to ensure an enjoyable learning experience for those new to programming. Dive into the beginner section, where we cover fundamental topics such as variables, string variables, mathematics, the math library, functions, decisions, and loops. With clear explanations and practical examples, you'll grasp these concepts in no time!
For the more seasoned learners, our intermediate section delves into more complex topics, including the Input/Output Library, tables, pairs, iPairs, closure, OS Library, modules, and recursion. Gain the expertise you need to tackle real-world projects confidently.
But that's not all; our Textbook doesn't stop at intermediate levels. For those eager to master Lua, the advanced section awaits, exploring challenging subjects like objects, metatables, and metamethods. Embrace the power of Lua and elevate your programming prowess!
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Are you ready to embark on an exciting journey into the world of Lua scripting? Whether you're a teacher preparing to lead a class on software utilizing Lua like Roblox, Solar2D, NeoVIM, or Defold, an aspiring game developer aiming to create captivating games for Roblox or similar platforms, a newcomer in need of a friendly and accessible reference to programming in Lua, or a student eager to learn the ins and outs of this versatile language - our eTextbook, "Learning Lua," has you covered!
What sets "Learning Lua" apart is its gentle and approachable introduction to the Lua scripting language. We've deliberately minimized the use of intimidating "programmer-speak" to ensure an enjoyable learning experience for those new to programming. Dive into the beginner section, where we cover fundamental topics such as variables, string variables, mathematics, the math library, functions, decisions, and loops. With clear explanations and practical examples, you'll grasp these concepts in no time!
For the more seasoned learners, our intermediate section delves into more complex topics, including the Input/Output Library, tables, pairs, iPairs, closure, OS Library, modules, and recursion. Gain the expertise you need to tackle real-world projects confidently.
But that's not all; our Textbook doesn't stop at intermediate levels. For those eager to master Lua, the advanced section awaits, exploring challenging subjects like objects, metatables, and metamethods. Embrace the power of Lua and elevate your programming prowess!