HoloLens Beginner's Guide, Jason Odom (9781786464729) — Readings Books

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HoloLens Beginner's Guide
Paperback

HoloLens Beginner’s Guide

$129.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Create interactive and intuitiveness HoloLens applications with ease

About This Book

* Start developing immersive and interactive apps for Microsoft HoloLens
* Explore the Windows Universal Development platform for HoloLens development * Leverage the full set of HoloLens sensors to create mesmerizing apps

Who This Book Is For

If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.

What You Will Learn

* Write an app that responds to verbal commands * Communicate between devices in the boundaries of the UWP model * Create sounds in the app and place them in a 3D space * Build simple apps that display holograms * Interact with the physical environment while taking physical boundaries into account

In Detail HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.
This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

Style and approach This book takes a step-by-step tutorial-style approach. It will guide you through every step with practical examples and make sure that you are confident enough to create your own HoloLens app from scratch by the end of the book.

Read More
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Format
Paperback
Publisher
Packt Publishing Limited
Country
United Kingdom
Date
28 April 2017
Pages
376
ISBN
9781786464729

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Create interactive and intuitiveness HoloLens applications with ease

About This Book

* Start developing immersive and interactive apps for Microsoft HoloLens
* Explore the Windows Universal Development platform for HoloLens development * Leverage the full set of HoloLens sensors to create mesmerizing apps

Who This Book Is For

If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.

What You Will Learn

* Write an app that responds to verbal commands * Communicate between devices in the boundaries of the UWP model * Create sounds in the app and place them in a 3D space * Build simple apps that display holograms * Interact with the physical environment while taking physical boundaries into account

In Detail HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.
This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

Style and approach This book takes a step-by-step tutorial-style approach. It will guide you through every step with practical examples and make sure that you are confident enough to create your own HoloLens app from scratch by the end of the book.

Read More
Format
Paperback
Publisher
Packt Publishing Limited
Country
United Kingdom
Date
28 April 2017
Pages
376
ISBN
9781786464729