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Become the ultimate Game Master and deliver tabletop role-playing games with confidence!
For librarians, teachers, school staff and parents who want to run a tabletop role-playing game (TTRPG) but don't know where to begin, this practical guide includes five tabletop role-playing adventures written so that a first-time Game Master can jump straight in and start playing. Alongside the adventures the book includes:
a comprehensive TTRPG glossary examples of safety tools to allow players to stay safe practical tips for helping new players at the TTRPG table practical tips for first-time Game Masters and new players ideas on how to establish role-playing sessions and festivals in your school lists of potions, magic items and non-player characters, including their motivations and occupations.
A companion to Lucas Maxwell's bestselling Let's Roll, this book is a must-read for librarians and teachers looking to deliver exciting and creative games and quests. Now roll the dice and have fun!
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Become the ultimate Game Master and deliver tabletop role-playing games with confidence!
For librarians, teachers, school staff and parents who want to run a tabletop role-playing game (TTRPG) but don't know where to begin, this practical guide includes five tabletop role-playing adventures written so that a first-time Game Master can jump straight in and start playing. Alongside the adventures the book includes:
a comprehensive TTRPG glossary examples of safety tools to allow players to stay safe practical tips for helping new players at the TTRPG table practical tips for first-time Game Masters and new players ideas on how to establish role-playing sessions and festivals in your school lists of potions, magic items and non-player characters, including their motivations and occupations.
A companion to Lucas Maxwell's bestselling Let's Roll, this book is a must-read for librarians and teachers looking to deliver exciting and creative games and quests. Now roll the dice and have fun!