Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
From the best-selling author of Supersize Island.
Henry Hubble woke up this morning to find three cherubic rag dolls trying to kill him. And it's been downhill since then.
Henry's life has taken a turn for the weirder. His reality has been gamified-and the game's architect seems to be a few stats short of a full character sheet. With his nephew's life hanging in the balance, Henry will face off against bosses, minions, and more, mined from his own memories, where D&D game dynamics, eighties-era action tropes, and vegetable phobias reign supreme.
He'll only begin to understand what's really going on when he runs across Darla Cunningham and her clairvoyant computer. Unfortunately, what's really going on is even crazier and scarier than the murder dolls who want him dead.
Discover the origin of the world that bore Supersize Island in this rip-roaring odyssey filled with humor and heart.
"The Matrix gone mental."
-Royal Road Reader
"One of the craziest and most entertaining stories I've ever read . . . wildly imaginative and engaging."
-Reader's Favorite
"A perfectly baked slice of madness . . . a thoroughly enjoyable ride.."
-Royal Road Reader
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
From the best-selling author of Supersize Island.
Henry Hubble woke up this morning to find three cherubic rag dolls trying to kill him. And it's been downhill since then.
Henry's life has taken a turn for the weirder. His reality has been gamified-and the game's architect seems to be a few stats short of a full character sheet. With his nephew's life hanging in the balance, Henry will face off against bosses, minions, and more, mined from his own memories, where D&D game dynamics, eighties-era action tropes, and vegetable phobias reign supreme.
He'll only begin to understand what's really going on when he runs across Darla Cunningham and her clairvoyant computer. Unfortunately, what's really going on is even crazier and scarier than the murder dolls who want him dead.
Discover the origin of the world that bore Supersize Island in this rip-roaring odyssey filled with humor and heart.
"The Matrix gone mental."
-Royal Road Reader
"One of the craziest and most entertaining stories I've ever read . . . wildly imaginative and engaging."
-Reader's Favorite
"A perfectly baked slice of madness . . . a thoroughly enjoyable ride.."
-Royal Road Reader