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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Mobile computing refers to the human-computer interaction which allows the transmission of data, video and voice using a computer or any other wireless device without it being connected to a fixed physical link. It involves mobile hardware, mobile software and mobile communication. Mobile hardware deals with mobile devices or components. Mobile software encompasses the requirements and characteristics of mobile applications. Mobile communication includes the use of infrastructure networks and ad hoc networks as well as communication protocols, data formats and concrete technologies. Some mobile computing devices are portable computers, cellular telephones, smart cards and wearable computers. The chief principles of mobile computing are portability, social interactivity, connectivity and individuality. This book outlines the processes and applications of mobile computing in detail. It is a compilation of chapters that discuss the most vital concepts and emerging trends in this field. A number of latest researches have been included to keep the readers up-to-date with the global concepts in this area of study.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
Mobile computing refers to the human-computer interaction which allows the transmission of data, video and voice using a computer or any other wireless device without it being connected to a fixed physical link. It involves mobile hardware, mobile software and mobile communication. Mobile hardware deals with mobile devices or components. Mobile software encompasses the requirements and characteristics of mobile applications. Mobile communication includes the use of infrastructure networks and ad hoc networks as well as communication protocols, data formats and concrete technologies. Some mobile computing devices are portable computers, cellular telephones, smart cards and wearable computers. The chief principles of mobile computing are portability, social interactivity, connectivity and individuality. This book outlines the processes and applications of mobile computing in detail. It is a compilation of chapters that discuss the most vital concepts and emerging trends in this field. A number of latest researches have been included to keep the readers up-to-date with the global concepts in this area of study.