Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions, Richard Van Eck (9781615207190) — Readings Books

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Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions
Hardback

Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions

$495.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions brings cross-disciplinary awareness into the study of games and learning by integrating theoretical models and myriad concepts from distinct fields of study, and applying them to digital game-based learning. Offering unique perspectives from authors worldwide, this book will provide insight and inspiration for technology educators, designers of educational or serious games, and anyone working or conducting research in the field of serious gaming.

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Format
Hardback
Publisher
IGI Global
Country
United States
Date
31 March 2010
Pages
430
ISBN
9781615207190

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions brings cross-disciplinary awareness into the study of games and learning by integrating theoretical models and myriad concepts from distinct fields of study, and applying them to digital game-based learning. Offering unique perspectives from authors worldwide, this book will provide insight and inspiration for technology educators, designers of educational or serious games, and anyone working or conducting research in the field of serious gaming.

Read More
Format
Hardback
Publisher
IGI Global
Country
United States
Date
31 March 2010
Pages
430
ISBN
9781615207190