Basics of Game Design

Michael Moore

Basics of Game Design
Format
Paperback
Publisher
Taylor & Francis Inc
Country
United States
Published
23 March 2011
Pages
392
ISBN
9781568814339

Basics of Game Design

Michael Moore

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.

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