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Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users
Paperback

Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users

$116.99
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine.

Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You’ll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you’ll work with reusable assets, such as textures.

The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You’ll also work with navigation and path-finding for NPCs, and see how to create save-game states with JSON. With Moving from Unity to Godot you’ll be ready to create amazing 2D and 3D games that will supercharge your business.

What You Will Learn

Explore the similarities and differences between Unity and Godot Maximize the benefits from Unity and Godot

Create believable game world and characters with Godot Master the unique aspects of C# coding in Godot

Who This Book is For

Developers familiar with Unity who want to master another game engine, such as Godot.

Read More
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MORE INFO
Format
Paperback
Publisher
APress
Country
United States
Date
14 June 2020
Pages
273
ISBN
9781484259078

This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.

Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine.

Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You’ll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you’ll work with reusable assets, such as textures.

The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You’ll also work with navigation and path-finding for NPCs, and see how to create save-game states with JSON. With Moving from Unity to Godot you’ll be ready to create amazing 2D and 3D games that will supercharge your business.

What You Will Learn

Explore the similarities and differences between Unity and Godot Maximize the benefits from Unity and Godot

Create believable game world and characters with Godot Master the unique aspects of C# coding in Godot

Who This Book is For

Developers familiar with Unity who want to master another game engine, such as Godot.

Read More
Format
Paperback
Publisher
APress
Country
United States
Date
14 June 2020
Pages
273
ISBN
9781484259078