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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The book features social network analysis of the author's live rated online chess games with various players (including high and middle-strength computer software) from different time zones and cultures around the world. For most of them the social features and downsides of real-time online chess were investigated and documented, including social magnetism, gambling, anonymity and use of pseudonyms, nationalism, Lesbian-Gay-Bisexual-Transgender (LGBT) issues, Islamophobia, and social stratification and mobility. The accompanying game annotations and post-game discussions mainly dwell on responsible participation and civil discourse using live online chess games as medium. Online chess has become a test case for us as an international/trans-national group to think about how we can live in a socially-differentiated society, where its members subscribe to a plurality of forms of knowledge arising from considerably different environments, experiences and genetic makeup.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
The book features social network analysis of the author's live rated online chess games with various players (including high and middle-strength computer software) from different time zones and cultures around the world. For most of them the social features and downsides of real-time online chess were investigated and documented, including social magnetism, gambling, anonymity and use of pseudonyms, nationalism, Lesbian-Gay-Bisexual-Transgender (LGBT) issues, Islamophobia, and social stratification and mobility. The accompanying game annotations and post-game discussions mainly dwell on responsible participation and civil discourse using live online chess games as medium. Online chess has become a test case for us as an international/trans-national group to think about how we can live in a socially-differentiated society, where its members subscribe to a plurality of forms of knowledge arising from considerably different environments, experiences and genetic makeup.