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This clear and accessible book addresses three key questions: What is narrative? How can we talk about narrative? How does audience participation relate to this? As media landscapes shift, new questions arise over what constitutes a “narrative text’, from graphic novels to twitter accounts, web series and computer games. Siobhan O'Flynn provides students, teachers and practitioners a new theoretical framework in which to discuss and analyse this continually evolving area. Supported by a website featuring interviews and teaching material, this book introduces the key thinkers and critical concepts in the fields, drawing connections and filling gaps, opening up a new way of thinking about digital narrative.
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This clear and accessible book addresses three key questions: What is narrative? How can we talk about narrative? How does audience participation relate to this? As media landscapes shift, new questions arise over what constitutes a “narrative text’, from graphic novels to twitter accounts, web series and computer games. Siobhan O'Flynn provides students, teachers and practitioners a new theoretical framework in which to discuss and analyse this continually evolving area. Supported by a website featuring interviews and teaching material, this book introduces the key thinkers and critical concepts in the fields, drawing connections and filling gaps, opening up a new way of thinking about digital narrative.