Become a Readings Member to make your shopping experience even easier. Sign in or sign up for free!

Become a Readings Member. Sign in or sign up for free!

Hello Readings Member! Go to the member centre to view your orders, change your details, or view your lists, or sign out.

Hello Readings Member! Go to the member centre or sign out.

AI, AR, and VR in Theatre and Performance
Hardback

AI, AR, and VR in Theatre and Performance

$304.99
Sign in or become a Readings Member to add this title to your wishlist.

AI, AR, and VR in Theatre and Performance investigates the cutting-edge application of evolving digital technologies within the creative industries, with a focus on theatre and the dramatic arts.

Grounded in a practice-based approach, this book explores the experiences of creatives, producers, and IT-specialist content creators employing artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) technologies. A series of international case studies are presented, demonstrating current techno-infused practices as well as potential futures for these technologies within the broadest of creative contexts. Framed by a rigorous ethnodramatic methodological approach, the book examines the practical applications of contemporary digital technologies in theatre and other live performance settings and provides a scaffolding framework for readers to adopt in their own practice. It also proposes groundbreaking ideas for the classification of how AI may be used in current and future artistic practices, the "three Cs of AI," and introduces the concept of Communal Augmented Reality - Live (CARL) as the most likely form to advance the incorporation of emerging technologies onto the live stage. The works of Belgium's VR immersive experiences company CREW, Singapore-based film and visual artist Ho Tzu Nyen, and the Tamil language theatre company AGAM Theatre Lab are detailed alongside the world-first application of AR holographic technology in Australia, before unpacking the pioneering advancements in algorithmic and AI theatre of America's Annie Dorsen.

With a practice-based, artist-led perspective and contributions from technologists, this book offers a comprehensive and accessible resource that will appeal to a diverse audience of artists, academics, students, practitioners, creative engineers/content creators, animators, and theorists with an interest in the relationship between digital technologies and live performance.

Read More
In Shop
Out of stock
Shipping & Delivery

$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout

MORE INFO
Format
Hardback
Publisher
Taylor & Francis Ltd
Country
United Kingdom
Date
8 August 2025
Pages
168
ISBN
9781032862255

AI, AR, and VR in Theatre and Performance investigates the cutting-edge application of evolving digital technologies within the creative industries, with a focus on theatre and the dramatic arts.

Grounded in a practice-based approach, this book explores the experiences of creatives, producers, and IT-specialist content creators employing artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) technologies. A series of international case studies are presented, demonstrating current techno-infused practices as well as potential futures for these technologies within the broadest of creative contexts. Framed by a rigorous ethnodramatic methodological approach, the book examines the practical applications of contemporary digital technologies in theatre and other live performance settings and provides a scaffolding framework for readers to adopt in their own practice. It also proposes groundbreaking ideas for the classification of how AI may be used in current and future artistic practices, the "three Cs of AI," and introduces the concept of Communal Augmented Reality - Live (CARL) as the most likely form to advance the incorporation of emerging technologies onto the live stage. The works of Belgium's VR immersive experiences company CREW, Singapore-based film and visual artist Ho Tzu Nyen, and the Tamil language theatre company AGAM Theatre Lab are detailed alongside the world-first application of AR holographic technology in Australia, before unpacking the pioneering advancements in algorithmic and AI theatre of America's Annie Dorsen.

With a practice-based, artist-led perspective and contributions from technologists, this book offers a comprehensive and accessible resource that will appeal to a diverse audience of artists, academics, students, practitioners, creative engineers/content creators, animators, and theorists with an interest in the relationship between digital technologies and live performance.

Read More
Format
Hardback
Publisher
Taylor & Francis Ltd
Country
United Kingdom
Date
8 August 2025
Pages
168
ISBN
9781032862255