Become a Readings Member to make your shopping experience even easier. Sign in or sign up for free!

Become a Readings Member. Sign in or sign up for free!

Hello Readings Member! Go to the member centre to view your orders, change your details, or view your lists, or sign out.

Hello Readings Member! Go to the member centre or sign out.

Technology Interactions
Hardback

Technology Interactions

$448.99
Sign in or become a Readings Member to add this title to your wishlist.

Technology Interactions is the only text that supports any modular technology education program for grades 6-10. Hands-on activities, fascinating facts, problem-solving exercises and other features to help students understand and experience technology. Topics include computer animation, health technologies, robotics, lasers and fiber optics, and much more. Students apply technical principles to the solution of problems by actually designing and building projects. Learning experiences at the end of each chapter sharpen students’ reasoning and analytical skills by utilizing their creativity. Problem-solving emphasis helps relate technology theory to real-world activities and problems. Linking to Mathematics, Science, and Communication activities build cross-curricular skills. Fascinating Facts provide interesting sidebars that relate to each chapter’s content. Career Pages highlight the qualifications and employability skills needed for various occupations.

Read More
In Shop
Out of stock
Shipping & Delivery

$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout

MORE INFO
Format
Hardback
Publisher
McGraw-Hill Education
Country
United States
Date
19 April 2002
Pages
496
ISBN
9780078297267

Technology Interactions is the only text that supports any modular technology education program for grades 6-10. Hands-on activities, fascinating facts, problem-solving exercises and other features to help students understand and experience technology. Topics include computer animation, health technologies, robotics, lasers and fiber optics, and much more. Students apply technical principles to the solution of problems by actually designing and building projects. Learning experiences at the end of each chapter sharpen students’ reasoning and analytical skills by utilizing their creativity. Problem-solving emphasis helps relate technology theory to real-world activities and problems. Linking to Mathematics, Science, and Communication activities build cross-curricular skills. Fascinating Facts provide interesting sidebars that relate to each chapter’s content. Career Pages highlight the qualifications and employability skills needed for various occupations.

Read More
Format
Hardback
Publisher
McGraw-Hill Education
Country
United States
Date
19 April 2002
Pages
496
ISBN
9780078297267