How to Become a Video Game Artist - The Insider's Guide to Landing a Job in the Gaming World, S Kennedy (9780823008094) — Readings Books

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How to Become a Video Game Artist - The Insider's Guide to Landing a Job in the Gaming World
Paperback

How to Become a Video Game Artist - The Insider’s Guide to Landing a Job in the Gaming World

$53.99
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Become a Player in the Business of Video Game Art

Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It is an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators, concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who have worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you will need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the

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Format
Paperback
Publisher
Watson-Guptill Publications
Country
United States
Date
14 May 2013
Pages
160
ISBN
9780823008094

Become a Player in the Business of Video Game Art

Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It is an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators, concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who have worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you will need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the

Read More
Format
Paperback
Publisher
Watson-Guptill Publications
Country
United States
Date
14 May 2013
Pages
160
ISBN
9780823008094