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The Elusive Shift: How Role-Playing Games Forged Their Identity
Paperback

The Elusive Shift: How Role-Playing Games Forged Their Identity

$124.99
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How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.

When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term role-playing is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games–and by doing so, established a new genre of games.

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MORE INFO
Format
Paperback
Publisher
MIT Press Ltd
Country
United States
Date
3 May 2022
Pages
328
ISBN
9780262544900

How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.

When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term role-playing is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games–and by doing so, established a new genre of games.

Read More
Format
Paperback
Publisher
MIT Press Ltd
Country
United States
Date
3 May 2022
Pages
328
ISBN
9780262544900