A Playful Production Process: For Game Designers (and Everyone)

Richard Lemarchand

A Playful Production Process: For Game Designers (and Everyone)
Format
Hardback
Publisher
MIT Press Ltd
Country
United States
Published
2 November 2021
Pages
360
ISBN
9780262045513

A Playful Production Process: For Game Designers (and Everyone)

Richard Lemarchand

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish-from conceptualizing and designing to building, playtesting, and iterating-while avoiding the uncontrolled overwork known among developers as crunch. Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases-ideation, preproduction, full production, and post-production-that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

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