Hikaru no Go, Vol. 14

Yumi Hotta, Takeshi Obata

Hikaru no Go, Vol. 14
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Hikaru no Go, Vol. 14

Yumi Hotta, Takeshi Obata

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream–defeating the famed go prodigy Akira Toya! When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, sai must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!

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