Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming

Wanda Dann,Don Slater,Laura Paoletti,Dave Culyba,Randy Pausch

Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming
Format
Paperback
Publisher
Pearson Education (US)
Country
United States
Published
16 March 2017
Pages
512
ISBN
9780136156741

Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming

Wanda Dann,Don Slater,Laura Paoletti,Dave Culyba,Randy Pausch

For courses in Introductory Programming for Java and Alice.

Learn programming basics in a creative context that’s more engaging and less complicated

Taking a computer programming course can be challenging, time-consuming, and downright frustrating-but there’s a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming introduces students to programming in a creative context that’s more engaging and less complicated, while still covering all the essential concepts you’d expect to see in an introductory programming course. Students are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, students create a short story or game centered on Lawrence Prenderghast’s Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they’ve learned in Alice to using Java, a professional, production-level programming course.

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