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AN ILLUSTRATED HISTORY OF 151 VIDEO GAMES | A detailed guide to the most important games | Explore five decades of game evolution | Includes 1000 photographs and screenshots Simon Parkin Whether you are playing as a supersonic hedgehog, an athletic archeologist, or a moustachioed Italian plumber, video games allow their players to inhabit spaces where the usual parameters of existence do not apply. The medium’s history is chronicled through the individual stories of 151 of the most iconic video games. Beginning in the early 1970s, the book charts five decades of the pixel revolution. The story of each game is accompanied by trivia and quotations, and illustrated with photographs, screenshots and artwork. This celebratory reference and history, newly updated, will enthrall any video games aficionado. Simon Parkin is an award-winning writer and journalist. Described by the New Statesman as one of the most effortlessly masterful voices in video game writing he has contributed to The New Yorker, The Guardian, The Daily Telegraph, Edge magazine and many others, from the frontline of video game culture.
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AN ILLUSTRATED HISTORY OF 151 VIDEO GAMES | A detailed guide to the most important games | Explore five decades of game evolution | Includes 1000 photographs and screenshots Simon Parkin Whether you are playing as a supersonic hedgehog, an athletic archeologist, or a moustachioed Italian plumber, video games allow their players to inhabit spaces where the usual parameters of existence do not apply. The medium’s history is chronicled through the individual stories of 151 of the most iconic video games. Beginning in the early 1970s, the book charts five decades of the pixel revolution. The story of each game is accompanied by trivia and quotations, and illustrated with photographs, screenshots and artwork. This celebratory reference and history, newly updated, will enthrall any video games aficionado. Simon Parkin is an award-winning writer and journalist. Described by the New Statesman as one of the most effortlessly masterful voices in video game writing he has contributed to The New Yorker, The Guardian, The Daily Telegraph, Edge magazine and many others, from the frontline of video game culture.